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Resume
Robert Smith - 3D Artist
rsmith@smith3d.com
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| Employment History |
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3D Artist
Sept. 05 - Present
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Method Solutions
TKO-Software went out of business in late 2005, several members of the Dallas team decided to stay together and form Method Studios.
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3D Artist
Sept. 03 - July. 05 |
TKO-Software
Skyblade - (Series 60) - studio closed
Created all 2D sprite effects for top-down shooter using Maya, Photoshop and ImageReady.
Heaven vs. Hell - (PC, Next-Gen Console) - studio closed
Created 3D assets using Maya and Photoshop. Was also responsible for rigging and animating buildings and ambient objects throughout the demo using Maya.
Ms. Pacman: Maze Madness 2 - (PC, Xbox, PS2, GC, DS) - game cancelled mid development
Created ambient 3D assets using Maya and Photoshop. Created levels and integrated ambient assets, textures, lighting. Optimized poly-counts and geometry for implementation on the Nintendo DS.
Gunforge - (Series 60 - Ngage) - cancelled / end of Ngage product line
Created levels and assets for this 3D side-scroller using Maya and Photoshop.
Leisure Suit Larry: Pocket Party - (Series 60 - Ngage) - cancelled after alpha
Created levels for this adventure game using Photoshop.
Call of Duty - (Series 60 - Ngage) - shipped
Created 3D assets using Maya and Photoshop. Created levels using in house software (WorldBuilder) and Photoshop. Scripted levels in the game using the Simkin scripting language.
Elder Scrolls: Shadowkey - (Series 60 - Ngage) - shipped
Created ambient 3D assets using Maya and integrated them into existing levels using in house software (WorldBuilder). Scripted levels using the Simkin scripting language.
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3D Artist
Dec. 02 - Sept. 03 |
Stalker Entertainment
Blowout - (Xbox, PS2, GC) - shipped
Created 3D assets and weapons using 3DStudio Max and Photoshop. Animated several enemies in the game.
Shaft - (PC, Xbox, PS2) - product demo
Created ambient 3D assets using 3DS Max. |
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| Tech |
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| OS |
Windows NT / 2000 / XP |
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| Production Apps. |
Commercial apps - Maya 5, 3DS Max 5 , Adobe Photoshop , Adobe ImageReady, Alien Brain, Dreamweaver MX, Renderware, Gamebryo, Outlook, Word, Excel, UltraEdit
In-house apps - WorldBuilder , Liquid FX, Eden |
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| Languages |
Simkin |
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| Education |
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Computer Animation
2000 - 2002 |
Art Institute of Dallas - Dallas, Texas |
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References and Recommendations Available |
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